1 00:00:00,390 --> 00:00:02,490 OK, so we're done with the second chapter. 2 00:00:02,520 --> 00:00:08,940 Now you've seen the first two fundamentals of the column programming language, and we of course, have 3 00:00:09,060 --> 00:00:14,700 a bunch more fundamentals to learn object oriented programming, but on more advanced stuff as well. 4 00:00:14,970 --> 00:00:21,270 So in this chapter, what we have looked at are variables, so how we can store data. 5 00:00:21,480 --> 00:00:25,710 Then we saw that there are different data types that we need to be careful with. 6 00:00:26,040 --> 00:00:33,150 Then we looked at these statements and when statements, so code that will only be executed if a specific 7 00:00:33,150 --> 00:00:34,020 condition is met. 8 00:00:34,260 --> 00:00:35,860 And then also loops. 9 00:00:35,860 --> 00:00:41,670 So code that will be rerun multiple times depending on conditions and also on how many times you want 10 00:00:41,670 --> 00:00:47,500 it to run, or maybe even how many times it's supposed to run based on values that it has based on its 11 00:00:47,500 --> 00:00:47,910 state. 12 00:00:48,270 --> 00:00:55,110 And then we looked at functions which allow us to sum up code to be reused. 13 00:00:55,380 --> 00:01:01,230 And this is super important and useful, and that book come in even more useful when we get back to 14 00:01:01,230 --> 00:01:02,430 object oriented programming. 15 00:01:02,760 --> 00:01:03,060 All right. 16 00:01:03,060 --> 00:01:05,379 So then we also look at knuckleballs. 17 00:01:05,400 --> 00:01:11,340 So how to use variables which have a null value, which are pretty much empty? 18 00:01:11,670 --> 00:01:14,460 And what you need to consider when using them? 19 00:01:15,000 --> 00:01:15,300 All right. 20 00:01:15,300 --> 00:01:16,740 So that's it for this chapter. 21 00:01:16,950 --> 00:01:20,700 I hope you also run through the exercises and to finish them. 22 00:01:20,970 --> 00:01:27,420 And yeah, let's get right into the next chapter and where we're going to look at object oriented programming. 23 00:01:27,630 --> 00:01:29,310 All right, so see you in the next chapter.